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Adventurers in the Age of Reclamation

By the time adventurers step into the world, its true shape is already plain. Aerth is recovered, but never finished. Roads are kept open by labour rather than destiny. Districts hold because discipline, piety, and compromise are repeated often enough to feel like order. Beneath every secure surface lies the knowledge that the work can fail, and that someone will have to go where ordinary offices cannot.

The rest of this chapter is kept for Enhanced members of the Hall, who may read every chapter of the seven volumes.

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